Ensure the vertex count matches the original Source model properties. A drop in vertex count usually indicates accidental welding.

MeshLab is excellent for handling high-density scans and offers granular control over export settings.

Converting Source Engine geometry to a standard format can sometimes result in quality loss. Common issues include:

Assign the textures in Blender, ensuring they map correctly.

To ensure a high-quality conversion, it is essential to understand what data each file format handles.