The game utilizes basic click-and-trigger mechanics. Players monitor the store aisles, waiting for specific character sprites to position themselves near interactive objects. Once triggered, the game shifts to brief animated sequences depicting the titular tentacle interactions. The current build prioritizes testing the stability of these animations, basic pathfinding for the customer AI, and currency accumulation stability. The Developer: Strange Girl Studios

: Very short. As a v0.1.0 build, it is essentially a demo with about 10–15 minutes of unique content.

Tentacle Mart tasks players with running a seemingly normal convenience store or supermarket that harbors a supernatural, adult secret. Building upon the core gameplay structure popularized by titles like Tentacle Locker , the game pivots from a school setting to a commercial venue.

The Strange Girl smiled, revealing teeth that looked like pearls. "Good choice. Keep the receipt. You’ll need it to find your way back to a version of home that still has gravity."

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Our Games - Strange Girl Studios

Tentacle Mart -v0.1.0- -strange Girl- <99% Latest>

Tentacle Mart -v0.1.0- -strange Girl- <99% Latest>

The game utilizes basic click-and-trigger mechanics. Players monitor the store aisles, waiting for specific character sprites to position themselves near interactive objects. Once triggered, the game shifts to brief animated sequences depicting the titular tentacle interactions. The current build prioritizes testing the stability of these animations, basic pathfinding for the customer AI, and currency accumulation stability. The Developer: Strange Girl Studios

: Very short. As a v0.1.0 build, it is essentially a demo with about 10–15 minutes of unique content. Tentacle Mart -v0.1.0- -Strange Girl-

Tentacle Mart tasks players with running a seemingly normal convenience store or supermarket that harbors a supernatural, adult secret. Building upon the core gameplay structure popularized by titles like Tentacle Locker , the game pivots from a school setting to a commercial venue. The game utilizes basic click-and-trigger mechanics

The Strange Girl smiled, revealing teeth that looked like pearls. "Good choice. Keep the receipt. You’ll need it to find your way back to a version of home that still has gravity." The current build prioritizes testing the stability of

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Our Games - Strange Girl Studios