Timing the "catch" mechanic in Phantom Ball is notoriously difficult on touchscreens. The script analyzes the ball’s trajectory and automatically hits the catch button when the ball is within 1 meter of your player model. It then immediately charges a max-power throw back at the nearest opponent.
: Highlights incoming balls, trajectory paths, and enemy positions through walls. Script Requirements for Mobile NS Hub Phantom Ball Mobile Script
Some versions include "Ball Prediction" to track the ball's trajectory before it reaches you. Timing the "catch" mechanic in Phantom Ball is
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. : Highlights incoming balls, trajectory paths, and enemy