Creating complex custom mattes in After Effects traditionally meant returning to your 3D software to render additional passes. The ft-PPass2Matte plugin solves this by creating mattes directly tied to your 3D renders using a PPass (also known as a point pass, position pass, or world position pass). This gives you the flexibility to isolate specific elements, apply color corrections, or add effects to exact parts of your 3D objects natively in post-production. Features of the Latest Versions
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Saves hours of rendering time during client revisions. apply color corrections
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