: Improved "Generic Depth" detection, reducing instances where the shader would fail to display the depth map correctly. Troubleshooting "RTGI 0.17.0.2" Issues
Hardware anti-aliasing can split the depth target into multiple samples, rendering it unreadable to ReShade. Use SMAA or FXAA inside ReShade instead. rtgi 01702 release fix
: The primary purpose of this "release fix" was to resolve compilation errors users faced with ReShade version 4.9.1. File Dependency Updates : Users were advised to replace the common.fxh : The primary purpose of this "release fix"
: The qquint.fxh or qquint_common.fxh files are missing from the shader directory. soft shadow transitions
If that doesn't fix the washed-out colors, toggle RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN . 3. Adjust RTGI Thickness and Intensity
While modern versions of the iMMERSE RTGI suite focus on efficiency and noise reduction, the remains popular due to its unique visual character—specifically its grit, soft shadow transitions, and "lived-in" color bleeding that some users feel newer, cleaner path tracers lack. Common Issues and "Release Fixes"
The is a recommended update for anyone using ReShade RTGI. By focusing on temporal stability and reducing flickering, it improves the overall realism of screen-space ray tracing.